Gameplay ideas like Locking Swords and Sword Stun were sketched during this time. The second stage of this development was known within SNK as "The Samurai", adding 2 player mode and more characters that later would be the inspiration for Wan-Fu, Galford, Haohmaru, and Hanzo. The protagonist of this cancelled project was an anti-hero with green skin and “scissor-hands” this character managed to make the jump into the first Samurai Shodown, now better known as Genan Shiranui. Meanwhile, SNK producer Yasushi Adachi was in early stages of the development of a 2D side-scrolling beat ‘em up (working title "Ninja Wars") where the player had to face numerous creatures, mixing ideas from Golden Axe and King of Monsters. With company veterans and Capcom’s former employees the first 3 titles under this genre were Fatal Fury, Fatal Fury 2, and Art of Fighting for the Neo Geo Multi Video System. SNK Corporation was among such companies, adding new features on each game to appeal gamers. Following the release of the highly successful Street Fighter II: The World Warrior (Capcom, 1991), more companies ventured to launch 1vs1 fighting games to arcade or home consoles like to capitalize the trending with different degrees of success.
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